Virtual Reality Headset Developer Allegedly Infringes On Patented Design

Consulting ExpertThis case involves allegations of patent infringement against a major company that developed and marketed virtual reality headsets. An expert in the design and engineering of virtual reality headsets was sought to review the patents in question and consult on any potential infringement.

Question(s) For Expert Witness

  • 1. Please describe your experience with the design/engineering of virtual reality headsets and related products.

Expert Witness Response E-387878

I think you would be hard pressed to find any independent consultant more qualified to help you in this matter. Over the course of 11 years, I provided expert witness and technical evaluation services in patent litigation involving wireless networking and other computer technology. This work included some very high profile cases with some of the top legal firms, where I specialized in proving invalidity. I then turned my attention to working as part of a startup to help develop new technology in AR/VR as well as to develop the patent portfolio and other IP for the company. During my years at the startup, I intensely researched the patent and other prior art lit for AR/VR going back 30 years. I have carefully followed the developments at Magic Leap, Microsoft, Oculus, Valve-HTC, and many others. I am still helping one of the founders of the startup prosecute the filed applications that were left when the VC pulled the plug on that startup. Now I focus on writing patents for new clients in areas that include wireless networks, AR/VR and artificial intelligence.

Expert Witness Response E-112678

I am an avid software engineer and architect who has been programming since 1977. I have been designing and implementing advanced user interfaces and virtual and augmented environments since 1988 and have designed and implemented a wide variety of advanced user interfaces in the areas of air traffic control, Army communications, unmanned aerial vehicles, missile defense systems, homeland security systems, two way pager systems, mobile portable phones, facial recognition systems, web-based e-commerce systems, Android and iOS applications for smartphones and tablets, IPV6 internet routers, medical devices, and big data collection and analysis systems.

I hold a master’s degree and a Ph.D. in human factors studying virtual environments and advanced user interface design focusing on the design of virtual and augmented environments for flight simulation and advanced air traffic control. I would be the right choice if you are looking for someone with expertise in software. I have extensive knowledge in C, C++, C#, Objective-C, and Java and I am very comfortable writing and reviewing source code. I programmed custom software for spatial trackers for 6 years. I programmed one of the first 6-degrees freedom virtual instruments using Ascension trackers. I founded 2 medical technology companies. I have written 21 papers in professional journals with many of them on the subject of virtual and augmented environments.

I have worked on a wide variety of patent litigation cases for both plaintiffs and defendants, representing Google, Samsung, Amazon, Dell, Motorola, Ericsson, HTC, Sony, Nintendo, GE, LG, and many others. I have testified at trial in both state and federal courts, written approximately 60 reports and declarations, and presented at a hearing and in front of the USPTO. I believe I can be very helpful in the areas of infringement/non-infringement, validity/invalidity, claim construction, source code review and analysis, writing declarations and expert reports, as well as expert testimony at deposition and at trial.


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